The Legacy Kollection of Mortal Kombat: A Near-Flawless Victory for the Fighting Game Brand
This iconic fighting game still possesses many hidden mysteries and the capacity to surprise, more than 30 years after its initial debut in gaming halls. A new collection covering the brand's formative years, which includes four arcade games, various home ports, and spinoffs, is more than simply a faithfully reproduced set of legendary games including less celebrated releases — it functions as a comprehensive historical account about the creation of the iconic franchise.
As a dedicated enthusiast of the series who has carefully followed its development and progression, there was plenty new for me to learn and appreciate about the series.
What Defines the Legacy Collection
Mortal Kombat: Legacy Kollection comparable to other retro collections from developer Digital Eclipse, part documentary, section playable historical record. This compilation features emulated versions of the first arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, along with home system and portable adaptations of some of those games. The collection even includes the brand's experiments at derivative games, like action-oriented titles Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — among the series' worst entries.
The Legacy Kollection consequently doesn't represent a highlight reel anthology, but an exploration into Mortal Kombat's early days, when the development team Midway and brand founders Ed Boon and John Tobias were discovering methods to develop a battle series, digitized from footage of actual people, as they went along. Watching the documentary — containing historical videos, contemporary discussions, and digital copies of vintage posters, illustrated stories, and even interoffice faxes — it's astonishing to observe how Mortal Kombat went from humble beginnings to a worldwide phenomenon. It's truly remarkable to see a group of pioneering developers, operating with virtually no plan or supervision, channel their pop-culture interests into creating a legendary video game series.
Documentary Portion
The educational segment of Mortal Kombat: Legacy Kollection documents the ascent of Mortal Kombat and the developers' professional journeys at the no-longer-operating Midway. It further illustrates how the very same individuals contended with how to routinely one-up themselves, facing no small amount of demand to replicate their achievements. It represents an intriguing historical record constructed using VHS tapes and analog photographs and manual drawings, which demonstrate the hands-on approach of the franchise's production method and how oral tradition helped circulate its mysteries and hidden aspects of Mortal Kombat in its peak period in gaming halls. Told in bite-sized chunks, it's an eminently watchable set of brief historical films that spans games, comics, films and including the humorous real-world tour. The compilation also contains some unreleased actions and digital fighter representations among its archived development assets.
Interactive Gaming
Placed within the five-part documentary's timeline are prompts to play the actual titles. During specific moments, viewers can hop into a game of Mortal Kombat or one of its home console ports to reexperience its mechanics and graphics, recreated with impressive accuracy on modern hardware.
I spent the bulk of my time engaging with the vintage coin-op games, specifically Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Many of the games here hold up, particularly during local multiplayer matches. But playing against the artificial intelligence fighters in these releases is a testament to how primitive and unfair the coding existed in the franchise's pioneering releases. Computer-directed fighters obviously use unfair advantages or are alternatively incredibly stupid. If you don't have someone to play against — network gaming is included in most titles in the collection, but rather basic in functionality — the experience will be incomplete.
Visual Options
The twenty-three accessible Mortal Kombat titles in the anthology, a blend of gaming hall, television, and mobile releases, are accurately emulated, though I detected a handful slight anomalies — primarily delayed responses and intermittent errors, notably within Mortal Kombat 4. Even though the releases are primarily displayed authentically, developer Digital Eclipse has included some smart convenience enhancements and visual presentation options. As an illustration, you can choose to display fighter-specific techniques during gameplay and opt to have endless periods to complete lethal techniques. Also included are choices for unlocking secret characters, removing the requirement to complete some esoteric trick to unlock them.
Graphically, the titles can be played with a variety of visual enhancements and presentation styles. Mortal Kombat: Legacy Kollection offers very realistic effects that reproduce the cathode-ray tube displays of coin-op establishments or home televisions, or the greenscale screen of a Game Boy. A particularly nice touch is the setting to activate coin-op-inspired frames encircling the display, with your selected Mortal Kombat title accurately and softly reflecting against the faux black plastic borders. It's quite aesthetically pleasing.
Additional Features
The collection includes numerous appreciated elements beyond the educational material and simulated classic games, including a music player that enables players to reexperience the soundtracks of different combat titles excluding the sounds of fighters brutally eliminating opponents. There are also fighter biographies that include bios and multiple story elements displayed via arcade games' attract mode screens and endings.
Historical Preservation
One of the biggest highlights for committed franchise followers is the opportunity to play a piece of "lost media" in the format of Ultimate Mortal Kombat 3 Wavenet Edition. This specific release, a somewhat revised iteration of Ultimate Mortal Kombat 3, was an early attempt by Midway at direct online competitive gaming in coin-op establishments. This network version of the game is practically indistinguishable to UMK3, but provided the ability to compete against internet adversaries and included some minor bug fixes and balance. However, this network version failed to achieve popularity, in part